Lisi Linhart is a Frontend Engineer with a passion for web animation and UX. She has a Master of Science degree in media informatics and a solid understanding of software engineering. Additional to her technical knowledge she has a background in design and has worked with multiple design and prototyping tools. She also has experience in speaking at conferences, lecturing at universities & leading workshops with larger groups.
Sep 2018 - Sep 2020University of Applied Science, Salzburg
As a lecturer I taught different classes connected to web development and design. During this time I attended advanced trainings in higher education didactics and taught the following courses in the Multimediatechnology and Human-Computer-Interaction study programme: - Basics of Media Design - Web Production Workflows - Frontend Development - Web-Based Information Visualisation - Basic Visual Design Skills - Basics of Web Development Furthermore I developed several websites and designs for our events and ported exisiting sites to the JAMstack. Working with Gatsby, Gridsome, Directus CMS, Gitlab, Gitlab CI: https://circular-society.at/ https://wud-salzburg.at/ https://barcamp-sbg.at/ https://realities.mediacube.at/ https://social-hackathon.fh-salzburg.ac.at/
Sep 2017 - Mar 2018.concat() - The web development and UX conference
I became part of the organisation team of a web conference called concat(). My tasks during the organisation of this conference included: helping with pre-selection of the talks, taking care of speaker communication, preparing goodie bags, keeping the website up-to-date, taking care of social media, designing badges and goodie bags, organizing the team.
Mar 2016 - July 2016This Page Amsterdam
Apr 2011 - Sep 2011ServusTV
Master of Science (M.Sc) in MultiMediaTechnology
Sep 2016 - Sep 2018FH Salzburg
The Master of Science degree in Multimediatechnology included learning about the following areas: - Data Analysis & Visualization - Scalable Web Architectures - Continuous Integration - Software Quality Assurance - Recommender Systems - Agile Project Management - Efficient Alogrithms - Human Computer Interaction Furthermore we developed a large scale software project: a location based native app called Moments with React Native, Expo and best practices of software development like testing and continuous delivery. In my masters thesis I explored the advantage of web animation in a mobile use case in Progressive Web Apps (PWAs).
Bachelor of Science (B.Sc) in Media Technology and Design
Sep 2013 - July 2016FH Hagenberg
The Bachelor of Science in Media Technology and Design included learning about informatics as well as graphic design. I learned to work with the following tools: - Adobe Suite: Illustrator, After Effects, Photoshop, Lightroom, InDesign, Premier - C++, Java, Web technologies - Maya And created various projects in the following areas: 2D Animation, Photography, 3D Modelling, Graphic Design, Motion Design, Stop Motion, movie making, audio editing and websites, basics of game programming